I needed to find a way to jury-rig a similar effect for a fraction of the cost. Unfortunately, the asking price for that Trinnov processor is absurdly beyond my budget. The better solution is to install additional speakers in the center between the other height channels (Top Middle position). Those speakers are now fixed in place with wiring through the walls and ceiling, and I can’t move them without remodeling the room. This issue is compounded by the fact that the locations where I had installed speakers when I built the home theater (before immersive audio was a concern I gave any thought to) were less than ideal for Atmos. That, combined with a low ceiling, makes it difficult for just four speakers (two in the front of the room and two in the back) to image a sound above my head convincingly. My own home theater is a long room with a lot of space behind my seats. Fixed a bug that could prevent Sound Forge from removing temporary files, incorrectly displaying the Crash Recovery dialog the next time you start the application.Nonetheless, for some of us, a limit of four height channels isn’t enough to fill the top of the room with sound. Fixed a bug that prevented the SMPTE: Play at Time trigger in the Playlist from working. Fixed a bug that prevented you from editing the Selection Start, Selection End, and Selection Length boxes on a data window when using SMPTE Drop time. Fixed a bug that caused a Find operation to change the active editing tool. Fixed a bug that could delay plug-in parameters from being updated in real time during looped playback. Fixed a bug that could cause Sound Forge to hang or crash when using the Batch Converter script on a large number of files. Fixed a crash that could occur when loading a sample via SDMI. Fixed a crash that could occur when dragging a selection to the workspace to create a new file. Fixed a crash that could occur when an in-use file was modified outside of Sound Forge 10. Fixed a bug that could cause the spectrum graph to be displayed incorrectly in the Spectrum Analysis window.
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